To begin:
1) Prepare your model. Wipe excess dirt and grime with a baby wipe. Apply moisturizer beforehand if they have sensitive skin that is susceptible to drying out.
2) Mix up your algaenate and pour.
3) Create your Mother Mold with Plaster Bandages.
4) Time for Pour Up. This is used with Ultracal 30 same as our previous Life Cast.
5) Set up Palette for Sculpting.

The algaenate should be the consistency of honey. The more water you add to your mix, the less time it will take to cure, meaning the less time you have to work with it. Since it will be runny, reapply any excess by applying back onto the hand. As it dries add texture by touching the outside of it with your fingers or stick or whatever. This texture will help the plaster strips grip to the algaenate in the following steps. A fingernail scratch test will let you know when the material is set and ready for the next step.
Once the Algaenate is dry, take about eight 12 inch strips of plaster bandages and dip them in water. Warmer water will cause the gypsum to activate faster speeding along the process. Make sure the water is wrung out thoroughly as you apply the bandages. This creates the mother-mold to your softer algaenate mold.









Take caution with your fingers as they have a tendency to break. When the casting material is still wet you can add small strips of wires as fortification. Cut your wire to fit and push into the fingers. Make sure there is room to cover them with additional plaster. Be sure you're doing this before the plaster starts to kick. You don't want to start digging wires into your mold as the material begins to set, leaving you with a hand casting that is unusable.
From this we pulled an almost exact double of our model's hand. It's important to remember the plot of MULTIPLICITY here. You're making a copy and from this copies of copies. Your best results will come from your very first pours. Consider it a generation of degradation.

Now on to sculpting. We used a simple 4 grade oil based clay. This can be found in any art supply story. The heat from rolling it in your hands makes the clay more pliable and easier to work with. Baby wipes take off any residue, so don't wipe it on your clothes since it can stain. You really only need a small amount. Notice the pen in this picture for scale.


The Steps are:
1) Rough out your clay and begin your pattern.
2) Smooth out your edges.
3) Feather your edges. Smooth. Repeat and repeat. Feathering consists of smoothing the clay to its thinnest possible consistency and removing the excess from the edges of your piece.
4) Create your wound. Take your time, this is the most important step. These are the same fundamentals as working with wax.
5) Texture. Stipple if needed, add depth. This will add believability when viewed on camera.
6) Wash. This is meant to remove fingerprints and smooth any imperfections. This is done with denatured alcohol. Use caution with this as it's a known irritant.

My idea was to cast a prosthetic that could yield to looks upon application and painting; a singed branding or a lacerated cut. It's important to remember when creating your sculptured wound what caused the injury in the first place. This will help with size, placement, and the overall direction of the piece.
I used a quarter-inch sculpting loop to smooth away the excess areas of clay and a Popsicle stick to edge out the lines of the design. I did stumble upon one huge problem when I thought I was complete. The design I sculpted went clean through to the casted base model. This meant that each individual piece would come out as a casting versus one solid piece. Not to worry, it's only clay. I smoothed out the piece, added more clay and started over.

Next week I will add a build-up of clay around the base of the hand, separated by a small reservoir. This additional clay build-up is designed to save in the amount of material used to cast the piece, meaning it will be just the piece I sculpted and not the entire hand that I sculpted it on as a base. I am very eager to cast it, but more excited to see it applied. Hopefully both instances (burn and cut) that is was designed for will produce the results I'm looking for.
Can't wait to see what happens with this next week.
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